How do I use the DirectX SDK with Borland C++ Builder? (Guess v1.0)

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8 comments, last by RapidFire 23 years, 5 months ago
The title explains it all... I have downloaded the DirectX SDK, and I have Borland C++ Builder. Now I want to develop 2D games. (Like the old Zelda games) How do I do this? How do I use the DirectX SDK? What I need: Explanation: How to use the DirectX SDK Source: The source of a "game" (just a relatively simple code to check if the SDK works) Remember, it''s for Borland C++ Builder (I can''t find the version, so I guess it''s 1.0) Thanx in advance, Hans Roerdinkholder
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Open up the DirectX SDK Help and everything is explained in there, including the samples.
Ehhhh, sorry, but I can''t find it...
Can you explain it exactly?

Like this:
Open file C:\dxsdk\lib\help.help, choose topic "borland help"
I''m not quite sure what you mean, but if you want borland specific stuff, then that''s in the readme in the samples directory
ok, click on Start->Microsoft DirectX SDK->DirectX SDK Help

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Aaaaaahhhhhh I can''t find it anywhere in the help
Can anybody tell me where in the help I can find it?
I know this is very irritating... but I can''t make games without this...
Find what? What exactly do you want? Have you looked in the readme files?
I want to know how I can use the DirectX SDK with Borland C++ Builder...

The readme.txt file that accompanies the samples has information on this.
Ok, thanx

Can you also give me a little source file to check it out?

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