Advertisement Jump to content
Sign in to follow this  
Daniel Lee

Unity [.net] JackPot Rolling Numerics - openGL & 3DSMax

This topic is 5073 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

need advise, guidance, sample or steps as to how I can use 3D Numerics created from 3DSMax in an openGL application develope via 2003, in C++ or C#. The display shall show at least 3 digits and each must scroll or Roll up / down in its own box just like those in the JackPot machine. I think its a good starting point as a practical learning project and I hope there is interest out here in this community. thanks.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!