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graveyard filla

VS.net 2003 is compiling my project twice..

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hi, im using VS.net 2003, and for some reason when i go to compile the entire game (either doing rebuilt all or just changing a global header or something) i am working on, it compiles the project twice.. its starting to get really anonying, it will compile everything, and then instead of linking, it compiles everything again..

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are you doing a batch build? Batch builds can be setup to build the project under debug, then build the release version, or whatever other version you have set up, one after the other. I've never had a problem like that, sounds pretty strange. Have you been using 2003 for a while? (Just curious if you are using keyboard shortcut from older version that may be doing something other than what you think it does)

hth

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Do you have something to prevent redundant compiles such as (
#ifndef BOOOGER
#define BOOGER

(code)

#endif



Has this ALWAYS happened or something new that started happening recently?

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