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D3DXPLAY_ONCE: Something is not right

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I am attempting to create a animationset with the D3DXPLAY_ONCE flag, but instead of playing the animation once it doesn't play the animation at all. If I set the LOOP or PINGPONG flag it works fine. Is there something special I need to do for the ONCE flag to work?

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Can it somehow be connected to the AnimationOptions template in the X file format. Open and closed animations? Has noone used directx animation components? ;)

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