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Video Texture tutorial?

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Hi, I am looking for a good clear tutorial on using a video texture, ie directshow playing on a d3d surface or texture.... Can anyone help me out? I have followed a few threads on this site, but am getting befuddled by all the snippets of code. Thanks in advance! Si

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I was involved in a recent thread on this topic: Rendering DirectShow to Direct3D texture: help - have a read through it, you might find something of use. In particular, mrmrcoleman seems to be preparing a tutorial on this topic - so you might well want to keep an eye on what he's upto [smile].

Alternatively, there are a few samples in the DX-SDK, they're not that easy to port across to your own code (I tried for long enough!), but you might get lucky.

hth
Jack

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