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Mantle

Concept Art--Mantle part 2

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I still insist to work on the face features. I think the foreheads (on the upper two) are two short while the cheeks are to high (to big distance between the eyes and the mouth). That's make the face elements independent from the head and looks strange. You can find Andrew Loomis's How to Draw Heads and Hands at www.fineart.sk, that might help (it did for me).

Good use of pencil and very detailed works though, keep it up!

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Measurements and rations are independent of stylization.
If an eye is not in the right position no one can justify it with
rare stylization. It's simply not looking good to place the eye there.
You can differ from the academically accepted details of a face (I've read through polykarbon.com too, that's a fantastic artist) but you should keep the basics always in mind.

Anyway, if you don't like comments (as I've seen from other threads) I
won't comment your art. Easy as that.

[Edited by - Peter Szabo Gabor on March 4, 2005 1:41:00 AM]

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First off I think they are great drawings.

However what happened to the first and seconds necks? they have a super dark shadow that makes their head look almost detached, and then on the second one, he has a huge indent in his neck.

Overall great work

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Oh I'm not saying you guys' criticism isnt welcome. I take opinions and reflect upon them.

I really just wanted to throw out some of my 20 minute drawings, just so you can see what I am working on project-wise.

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Well, if those are 20 minutes works then I suggest to work on them for 40 minutes.

Anyway if you want an objective filter that how good you are I recommend
www.epilogue.net .

You can make a gallery there but all your uploads will be strictly reviewed and only the best allowed to be entered. It took about 2 months for me to be able to produce a work what was allowed to be uploaded. Since then I've been able
to upload 4 more but I am NOTHING compared to the pros who are there with dozens of works in their gallery.

Okay that's not fully objective feedback because editors reviews the work, but these editors are pros as hell and this is the most objective source of feedback you can rely on the net. And if you don't agree with their rejection then you can ask, and you'll probably will have a very usable feedback on what is wrong with your art. I am an amateur compared to them.

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Wow! I definately will check out that website! Thanks!

Oh, and by - Rare styalization - all I meant was the bridge you were making between anime and realism isn't commonly seen, but is certainly a treat to view.

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