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Help Making a Game in C#!

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Ok, i'm a complete beginner to game programming. I'm pretty solid on C++ and Java knowledge however, i've only been slightly looking at C#. But i definitelly want to learn how to make games with C#. So I'm asking what are the major aspects i need to learn about while making a C# game. I'm currently learning to set up a framework for a game. So what should i learn about? Devices? DirectX? Direct Input? I'm kinda confused. Help is highly appreciated. Thanks.

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Since DirectX has a managed version for .NET (other than OpenGL) I would say start with that. You can learn a lot from the tutorials there if you not an experienced game programmer. Also check out blogs and tutorials about c# and game programming like these (more? use google ...):
http://www.codeproject.com/ (search for c#, some small games with sourcecode can be found there)
http://members.gamedev.net/managedworld/home.html
http://purplesharp.sourceforge.net/
http://axiomengine.sourceforge.net/
etc.

For most issuses it won't matter if you are learning from c++/delphi/c# or VB tutorials or samples when you can implement them in your own language, a lot of stuff can be found at this site or flipcode or sourceforge, etc.

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I posted a thread over here about some tutorials I made to make a C# computer role playing game.

It's got CRPGs in mind from pretty much the start but you could probably get some content from the early lessons. Like how to set up DirectX and put things on the screen.

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