Help Making a Game in C#!
Ok, i'm a complete beginner to game programming. I'm pretty solid on C++ and Java knowledge however, i've only been slightly looking at C#. But i definitelly want to learn how to make games with C#. So I'm asking what are the major aspects i need to learn about while making a C# game. I'm currently learning to set up a framework for a game. So what should i learn about? Devices? DirectX? Direct Input? I'm kinda confused. Help is highly appreciated. Thanks.
Since DirectX has a managed version for .NET (other than OpenGL) I would say start with that. You can learn a lot from the tutorials there if you not an experienced game programmer. Also check out blogs and tutorials about c# and game programming like these (more? use google ...):
http://www.codeproject.com/ (search for c#, some small games with sourcecode can be found there)
http://members.gamedev.net/managedworld/home.html
http://purplesharp.sourceforge.net/
http://axiomengine.sourceforge.net/
etc.
For most issuses it won't matter if you are learning from c++/delphi/c# or VB tutorials or samples when you can implement them in your own language, a lot of stuff can be found at this site or flipcode or sourceforge, etc.
http://www.codeproject.com/ (search for c#, some small games with sourcecode can be found there)
http://members.gamedev.net/managedworld/home.html
http://purplesharp.sourceforge.net/
http://axiomengine.sourceforge.net/
etc.
For most issuses it won't matter if you are learning from c++/delphi/c# or VB tutorials or samples when you can implement them in your own language, a lot of stuff can be found at this site or flipcode or sourceforge, etc.
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