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3ds loader for DX8

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Hello, I found a 3ds loader on Martin's side (minfos.de). It was meant for DX9 (Delphi), and I tried to convert it to DX8. I can compile it now, but my 3ds object looks somehow strange, it is flat and somehow stretched. Perhaps anybody can look into it and tell me what's wrong? Here is the zip with both original and my version exe and source, sample included: http://www.ericbehme.de/download/3ds.zip Firle

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