Can I load a model created by 3dMAX in OpenGL?

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4 comments, last by Drew_Benton 19 years, 1 month ago
I have a question: can I load a model created by 3dMAX? I read tutorials carefully, but only find a example which load a Milkshape 3D. Please give me help: some examples or some hints! Thank you.
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search www.wotsit.org for a description of the .3ds file-format
If you find .3ds a bit intimidating try .obj, it's a more general 3d format, most modeling software can import and export .obj as default where only a few can do .3ds by default.
ASE export works as well. It's especially intersting because it's an ASCII file format which you can figure out by just looking at it using notepad[smile]
Quote:Original post by lc_overlord
If you find .3ds a bit intimidating try .obj, it's a more general 3d format, most modeling software can import and export .obj as default where only a few can do .3ds by default.


Can you give me some tutorial or examples about .obj?
If you are willing to shell out the money, Gametutorials.Com has a .3ds tutorial as well as an obj tutorial. Then there is this free loader for 3ds from APRON. GameDev has a tutorial on .3DS as well here. Other than that you can search google some more for additional tutorials.

- Drew

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