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Info on 3D math?

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Hey all, I'm looking for books, articles, etc. about 3D math. I'm not programming a from-scratch engine in C++ or anything -- actually, I'm working with the Unreal engine -- so I'm not so much interested in low-level stuff like matrix translations as I am things like vector math, rotation, and 3D physics calculations. Any suggestions? All are greatly appreciated. Josh Sutphin Lead Designer Third Helix That is all.

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