• Advertisement
Sign in to follow this  

Texturizing spheres and cylinders

This topic is 4741 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm completely new to graphics programming and openGL but this site has been very helpful, especially the demos. I have a question though, how do you add texture to a sphere or a cylinder? I see from the demos that for 2D objects, you should specify the corners of the object to the corners of the texture, but how do you do that for spheres? Thanks

Share this post


Link to post
Share on other sites
Advertisement
I can't remember the functions name or params, but OpenGL can automaticaly set up texture coords for quadrics. In the same tutorial you learn quadrics in should be that function.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement