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Freaky mouse stuff with anti-aliasing (Jim Adam's RPG)

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Hey again, I'm compiling a program and it seems to compile ok - but when I turn on anti-aliasing on my video card (no application specific) when i rotate the camera view with my mouse, it spins really fast and seems to jump from one rotated position to another while turning, instead of rotating smoothly. If I put application controlled anti-aliasing the camera view rotates fairly slowly and there is no jumping of the view. Any idea what might be causing this? I've tied all the other examples on the cd (from Jim Adams - RPG for DirectX) and it does the same thing with them, but not in normal games.. strange..

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This topic is 4663 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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