Jump to content
  • Advertisement
Sign in to follow this  
dLyn

OpenGL drawing on a mesh

This topic is 4970 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i've managed to load a 3d face mesh into openGL. what i have to do next is to let the user draw lines in any part of the mesh. my question is, how can the drawn line be mapped on top of the mesh, so that when i rotate or do any movement on the mesh, the line will follow? thank you very much for the help.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!