Help about info on Blitz and BASIC! please
Probably not too much. I used to program in VB, but I stopped when I learned C++. Also, when you ask "Which is better, VB or BASIC", that doesn't really make sense, since VB is a BASIC programming language.
Ok...
Also, when you ask "Which is better, VB or BASIC", that doesn't really make sense, since VB is a BASIC programming language.
Im new to all this i just wanted a little direction.
1-So your saying is VB is an enhanced BASIC?
2-If i use VB to do a thing/program/game do i have to pay someone?or is it free?
3-Same for BASIC?
4-Or are all PLanguages free to use?
I sound like a moron but i really dont know...
Also, when you ask "Which is better, VB or BASIC", that doesn't really make sense, since VB is a BASIC programming language.
Im new to all this i just wanted a little direction.
1-So your saying is VB is an enhanced BASIC?
2-If i use VB to do a thing/program/game do i have to pay someone?or is it free?
3-Same for BASIC?
4-Or are all PLanguages free to use?
I sound like a moron but i really dont know...
Sorry but can someone clear my mind on some of this stuff below
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Thanx but i still got a few Qs My NOOB Minded brain lol
First is Microsoft Visual C++ a PLanguage or a compiler?
Ok and to clear some things...
1-What Language was used to create the Blitz products?BASIC or VBASIC?
1) Microsoft Visual C++
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1-So your saying that the 3D Engine is made using C++ and it uses BlitzBasic to make a product/game?
4-What is BlitzBasic and whats good about it?
4) Blitz Basic is an easy programming language geared specifically for making games. As such, much of the drawing and loading of items is simplified. It is also comprehensive enough to allow a good deal of control. It also compiles code rather than interprets (ala DarkBasic) which makes for faster running.
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1-Its a Custom Made BASIC?
5-Is there anyway i can create my own style of BASIC like DarkBasic and BlitzBasic?
5) It is perfectly possible, but I suggest taking the time to make basic programs before designing a compiler.
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1-Making a Custom Language is my main goal right now,so if VBasic is better than Basic i should make a custom VBasic instead,right?
Now that you guys now and see what my goals are can anyone point me to the right direction?
Every Help is gladly apreciated!!!
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Thanx all who helped another soul get on his way to glory!
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Thanx but i still got a few Qs My NOOB Minded brain lol
First is Microsoft Visual C++ a PLanguage or a compiler?
Ok and to clear some things...
1-What Language was used to create the Blitz products?BASIC or VBASIC?
1) Microsoft Visual C++
----------------------------------------------------------------------
1-So your saying that the 3D Engine is made using C++ and it uses BlitzBasic to make a product/game?
4-What is BlitzBasic and whats good about it?
4) Blitz Basic is an easy programming language geared specifically for making games. As such, much of the drawing and loading of items is simplified. It is also comprehensive enough to allow a good deal of control. It also compiles code rather than interprets (ala DarkBasic) which makes for faster running.
----------------------------------------------------------------------
1-Its a Custom Made BASIC?
5-Is there anyway i can create my own style of BASIC like DarkBasic and BlitzBasic?
5) It is perfectly possible, but I suggest taking the time to make basic programs before designing a compiler.
-----------------------------------------------------------------------
1-Making a Custom Language is my main goal right now,so if VBasic is better than Basic i should make a custom VBasic instead,right?
Now that you guys now and see what my goals are can anyone point me to the right direction?
Every Help is gladly apreciated!!!
--------------------------------------------------------------------------------
Thanx all who helped another soul get on his way to glory!
Quote:Original post by Mech_Master
Ok...
Also, when you ask "Which is better, VB or BASIC", that doesn't really make sense, since VB is a BASIC programming language.
Im new to all this i just wanted a little direction.
1-So your saying is VB is an enhanced BASIC?
2-If i use VB to do a thing/program/game do i have to pay someone?or is it free?
3-Same for BASIC?
4-Or are all PLanguages free to use?
I sound like a moron but i really dont know...
- No, BASIC is kind of a type of programming language
- VB is not free (I think there's a free version, but last time I checked, it'd be too limited to make a game with).
- See 1
- Some are, some aren't
So VB is not free what about BASIC?
I didnt find anything about that in the sites,see i need experts help like yours :)
I didnt find anything about that in the sites,see i need experts help like yours :)
If BASIC is free where can i learn it?
i found some sites about it but they were old and didnt work :(
i found some sites about it but they were old and didnt work :(
"BASIC" is a LANGUAGE, like english, french, russian... is french free? yep, probably...
A COMPILER is a computer program that changes what you write in BASIC (or another language, like C) in machine code, that is what the computer can understand.
There are various BASIC compilers (i.e. visual basic, blitzplus, blitz3d...), and they use slightly different syntaxes and have different feautures and undertand different commands, although the syntax is similar (that's why they are called "basic" compilers, they have syntax similar to the original "basic" language).
An easy and fun way to start is download the demo of blitzplus or blitz3D (2 basic compilers) and try to make a square move on the screen. Then keep playing with it until you are very comfortable and have done something cool with it (or the demo expires), then you must learn C if you still want to write a compiler.
A COMPILER is a computer program that changes what you write in BASIC (or another language, like C) in machine code, that is what the computer can understand.
There are various BASIC compilers (i.e. visual basic, blitzplus, blitz3d...), and they use slightly different syntaxes and have different feautures and undertand different commands, although the syntax is similar (that's why they are called "basic" compilers, they have syntax similar to the original "basic" language).
An easy and fun way to start is download the demo of blitzplus or blitz3D (2 basic compilers) and try to make a square move on the screen. Then keep playing with it until you are very comfortable and have done something cool with it (or the demo expires), then you must learn C if you still want to write a compiler.
C++ is a language, having internationally accepted standard rules. In order to convert code written in C++ into executble binary code you need to run a program called a compiler on it. Since the documentation of the C++ standard is available for anyone who wants to buy it there are several different compilers around made by different people, all of which will compile the same language.
Unfortunately, while most compilers do conform to the C++ standard almost all add in their own things which are non-standard. Other things to do with organising multiple files into projects varies between compilers. When people say "Microsoft Visual C++", they mean that the code they're talking about was written intending to be compiled by that compiler. In the main, however, the differences are quite small and it doesn't require a great deal of discipline to write standards compliant code so often the expression "I wrote it in Visual C++" crops up when people aren't sure whether the error they want help on is their fault or the compiler's fault (more often than not it's not the compiler), or because they want to completely disclaim fault for it not working under other compilers or whatever.
[edit]Also, certain necessary tasks are not part of the language itself but are specific to whatever platform you're working on (ie, the way of doing whatever is different on Linux than on Windows). Since Visual C++ is a Windows only product, this indicates that the program is in fact written for Windows and so when this sort of stuff needs to be done, the way of getting it to work is to use however Windows does it.[/edit]
Unfortunately, while most compilers do conform to the C++ standard almost all add in their own things which are non-standard. Other things to do with organising multiple files into projects varies between compilers. When people say "Microsoft Visual C++", they mean that the code they're talking about was written intending to be compiled by that compiler. In the main, however, the differences are quite small and it doesn't require a great deal of discipline to write standards compliant code so often the expression "I wrote it in Visual C++" crops up when people aren't sure whether the error they want help on is their fault or the compiler's fault (more often than not it's not the compiler), or because they want to completely disclaim fault for it not working under other compilers or whatever.
[edit]Also, certain necessary tasks are not part of the language itself but are specific to whatever platform you're working on (ie, the way of doing whatever is different on Linux than on Windows). Since Visual C++ is a Windows only product, this indicates that the program is in fact written for Windows and so when this sort of stuff needs to be done, the way of getting it to work is to use however Windows does it.[/edit]
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