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My sockets are invalid

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I'm trying to make a server on unix that will recieve numbers from a client, add the numbers and then return the sum to the client, but when I run my server and the client connects I get this as the output. Handling client recv() failed: Socket operation on non-socket I have no idea why clntSocket would be a non-socket. Here is the full source of my server, and I'm using gcc to compile.
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#define MAXPENDING 5
#define RCVBUFSIZE 50

void DieWithError(char *errorMessage);
void HandleTCPClient(int cIntSocket);

int main()
    int servSock;
    int clntSock;
    struct sockaddr_in ServAddr;
    struct sockaddr_in ClntAddr;
    unsigned short ServPort;
    unsigned int clntLen;

    ServPort = 5003;

    if ((servSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
        DieWithError("socket() failed");

    memset(&ServAddr, 0, sizeof(ServAddr));
    ServAddr.sin_family = AF_INET;
    ServAddr.sin_addr.s_addr = htonl(INADDR_ANY);
    ServAddr.sin_port = htons(ServPort);

    if(bind(servSock, (struct sockaddr *) &ServAddr, sizeof(ServAddr)) < 0)
        DieWithError("bind() failed");

    if(listen(servSock, MAXPENDING) < 0)
        DieWithError("Listen() failed");

        clntLen = sizeof(ClntAddr);

        if ((clntSock = accept(servSock, (struct sockaddr *) &ClntAddr,
                               &clntLen) < 0))
            DieWithError("accept() failed");

        printf("Handling client %s\n", inet_ntoa(ClntAddr.sin_addr));


void HandleTCPClient(int clntSocket)
    char Buffer[RCVBUFSIZE];
    int recvMsgSize;
    int sum = 0;

    if ((recvMsgSize = recv(clntSocket, Buffer, RCVBUFSIZE, 0)) < 0)
        DieWithError("recv() failed");

    while (strcmp(Buffer, "EOF"))
        sum += atoi(Buffer);

        printf("%s\n", Buffer);

        if ((recvMsgSize = recv(clntSocket, Buffer, RCVBUFSIZE, 0)) < 0)
            DieWithError("recv() failed");


    sprintf(Buffer, "%s\n", sum);

    if(send(clntSocket, Buffer, recvMsgSize, 0) < 0)
        DieWithError("send() failed");

void DieWithError(char *errorMessage)

If anyone knows what's wrong could you please help? Thanks in advance for any help.

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if ((clntSock = accept(servSock, (struct sockaddr *) &ClntAddr,
&clntLen) < 0))
DieWithError("accept() failed");

All the lines similar to that need to be changed.
I don't know why but I split it up into this and it worked.

clntSock = accept(servSock, (struct sockaddr *) &ClntAddr,
if (clntSock < 0) DieWithError("accept() failed");

Also..DieWithError(...) needs to close the socket.
I had to recompile with a new port number every failure
because that was left out.

EDIT x infinity: I finally got source to work.
not very well though.

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