Jump to content
  • Advertisement
Sign in to follow this  
trevaaar

User interface

This topic is 4904 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Most of the games (or programs in general) I have coded so far have either had no serious UI or used a standard UI (Win32, console, Java Swing, etc.). What are some good resources on designing and coding game user interfaces in C++ with DirectX 9?

Share this post


Link to post
Share on other sites
Advertisement
There's a couple of good articles on the programming side right here in the articles section, especially this one. Design is another matter entirely; there's of course a large artistic element, but the actual layout and such can't be underestimated. I don't know of any resources in particular for good layout guidelines (well, I know of some, but they're coming up on being a decade old so they aren't worth much [wink] ). Best you can usually do when in doubt is to keep it as simple and clean as possible.

Share this post


Link to post
Share on other sites

Hey, check theese links out!


http://digilander.libero.it/chiediloapippo/Engineering/iarchitect/shame.htm

http://www.asktog.com/basics/firstPrinciples.html

http://developer.gnome.org/projects/gup/hig/

http://www.joelonsoftware.com/index.html + buy one book written by Joel on interface design.


-----------


Hmmm, now I think that you meant: how to CODE it, not DESIGN it. Ok, look here:

http://www.gamedev.net/reference/programming/features/gui/

http://openglgui.sourceforge.net/tutorials.html

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!