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Will C/C++/DX work in Longhorn?

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I've only used these in the Win32 API, so it seems like XP or the highway to hell with .NET. Is Longhorn completely .NET? If so, will it allow us to compile in old Win32 format and still run? If not, what's the purpose of learning them... for the sake of PS/XBox? These questions have been in my mind for some time. I'm sorry if they're asked frequently. Phil

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Yes, Longhorn will continue to run Win32 apps, although new APIs such as Avalon will be in managed code, so you'll need to use a managed language such as C#, VB.NET, or managed C++ to take advantage of them.

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Okay. I am learning .NET languages for the sake of applications programming in the future, but for game programming... I want the ability to use C/C++/DX in Longhorn.

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