developing for consoles
I was wondering how hard it is to develop for PS2 or XBOX.
Is it a case of knowing C++ or do you use another language.
Also do you have to register with the companies to get extra stuff?
Quote:Original post by CrystalMagma
Is it a case of knowing C++ or do you use another language.
Yes. You will use C / C++ along with a bit of assembler most of the time.
Quote:
Also do you have to register with the companies to get extra stuff?
You will have to become a licensed developer to gain access to the SDK, development kits and documenation. There is no chance for an individual to get registered, though. If you have a working prototype of a game that impresses some publisher, they will get you a license once you have a contract with them.
Quote:Original post by CrystalMagmaPersonally, I'd say that developing for the Xbox is easier than PC.
I was wondering how hard it is to develop for PS2 or XBOX.
Quote:Both.
Is it a case of knowing C++ or do you use another language.
Quote:Yes.
Also do you have to register with the companies to get extra stuff?
Why not try developing for the Dreamcast? It should powerful enough to do what you want. Also, no legal troubles as far as game distributing and developing.
Quote:Original post by superpig
Personally, I'd say that developing for the Xbox is easier than PC.
Cool, so, do you like, need a modded XBox or something? Are there any links other than the one in the forum FAQ?
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