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CrystalMagma

developing for consoles

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I was wondering how hard it is to develop for PS2 or XBOX. Is it a case of knowing C++ or do you use another language. Also do you have to register with the companies to get extra stuff?

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Original post by CrystalMagma
Is it a case of knowing C++ or do you use another language.

Yes. You will use C / C++ along with a bit of assembler most of the time.
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Also do you have to register with the companies to get extra stuff?

You will have to become a licensed developer to gain access to the SDK, development kits and documenation. There is no chance for an individual to get registered, though. If you have a working prototype of a game that impresses some publisher, they will get you a license once you have a contract with them.

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Original post by CrystalMagma
I was wondering how hard it is to develop for PS2 or XBOX.
Personally, I'd say that developing for the Xbox is easier than PC.

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Is it a case of knowing C++ or do you use another language.
Both.

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Also do you have to register with the companies to get extra stuff?
Yes.

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Original post by superpig
Personally, I'd say that developing for the Xbox is easier than PC.


Cool, so, do you like, need a modded XBox or something? Are there any links other than the one in the forum FAQ?

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