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free memory in map

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Say I have a class "SomeClass". I am creating a map<string, SomeClass*> constained in another class "OtherClass" and need to know how to free the memory in the .second part of the map when the destructor of OtherClass is called. Thanks!

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map<string, SomeClass*> varname;

~OtherClass()
{
for( map<string, SomeClass*>::iterator itr = varname.begin(); itr != varname.end(); itr++ )
{
delete itr->second;
}
}





I think that should do it for ya. Might wanna verify with a memory tracker to make sure though. This is basically what I am doing, except I have a hierarchy system [lol]. LOTS of calls to this...

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