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f-wiz

Rust (Public Demo)

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f-wiz    122
Hi there! Just thought it could be of some interest for you. Our team Head&Hands Games spent some months doing stuff (a third person view arcade shooter actually), named it Rust and put to http://www.rust-game.com for you to have some fun. Hope you'll find it worthy. Yours, Vadim Zabrodin.

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f-wiz    122
I'm sorry to bother you, but we would like to hear some responses from you (your opinion about appearance, gameplay, and other parts of "Rust").

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Fahrenheit451    498
very very nice! I enjoyed that immensely, although i was playing after a heavy night on the ale and all the spinning made me feel kinda queasy! :-) Loved the bgm. Did you put that together yourselves?

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f-wiz    122
2 Fahrenheit451:

You may look at the list of all people participating in the project in "Credits" section of the Rust's "main menu" :)))

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wyrzy    430
Pictures looks very nice, but I keep getting the message "installer corrupted or incomplete" when I try to run the installer. I tried downloading it twice too. Could you just post a .zip file perhaps? I've never really been fond of installers anyways.

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Agony    3452
Like zuren, I think it looked wonderful, but I disliked the controls. At the very least, I was deserately wishing for a strafe ability; navigating without it was tedious. Although I'd actually prefer at least a degree of decreased inertia; make the ships always try to follow their line of sight at least somewhat, rather than just following standard inertial physics entirely. I had a hard time doing anything other than bouncing off of walls and people, and I doubt I'd care enough about the game to try to become more skilled at that style of controls/physics. Also, the precision of the ship rotation was a little lacking. I had a hard time actually aiming at someone. I tap the left or right keys just once quickly, and I'd already be shooting on the other side of an enemy; they were in a hole where I couldn't aim. I'd have to wait until one of us drifted or moved enough so that my bullets could hit them again.

And the text on my screen was incredibly small (at 1024x768x32, on a 14" widescreen (so technically 1280x768, but with edges blacked out) laptop LCD). Like descriptions, mouse-hover text tips, and such. It was like four or five pixels high, and one to four pixels wide. Difficult to read. I think that was the reason it took me a little bit of effort getting into the actual game. And I still don't really know what the whole shop, equip, whatever else screens were about. Probably because I didn't try to hard to read the text.

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Bruno    155
The game gfx and sound, are really really good, the music i love it, it really fits the game.
On the other hand, the controls are a bit weird.., i also kept bouncing around in the walls, maybe you guys could drecrease a bit the acceleration faster to avoid it, or maybe add a "arcade" mode, where there's no acceleration at all.
The blue flickering letters, on the equip ship part, were indeed hard to read, i couldn't also understand whats is written there.
Keep it up, i have a feeling its gonna be a great game :):)

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wyrzy    430
I tried downloading it through IE (before I was using FireFox) and the download went fine. Anyways, I thought the game was pretty nice. I was getting 30-50 fps on my 1.4Ghz Pentium M w/ a Intel Integrated Graphics card on "High" Quality.
I didn't really like the control scheme, and I wanted the camera to be more behind the ship (like in F-Zero). Otherwise, Nice job!

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chaosgame    146
Quote:
Original post by Bruno
maybe you guys could drecrease a bit the acceleration faster to avoid it, or maybe add a "arcade" mode, where there's no acceleration at all.


mabye have the acceleration a logarithm so after you get started, you dont accelerate so fast

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HellRiZZer    308
A well done game, greatly polished. I'm in a process of making a similar game (ship shooter :) ), so if you need any help, feel free to ask. I'm not going to ask for any mentioning of my help (credits, etc), because I'm.. a nice person :)

Good luck with finding a publisher, I hope you will get a decent one.

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issch    479
WOW!

I only played it for about 20 seconds before I had to quit and tell you how cool it is!! Id love to stay more, but I really really have to go and play it more!

Very nice!

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f-wiz    122
Thank for all your responses. We are very glad that you like game. We have already understood that the weakest place in the project are the ergonomics :))) and we should spend some (much?) time for it :)))

On one of game forums we have received a number of remarks about gameplay - like "There is no 'drive' in the game. Boring. Uninteresting. Not enough fun!".

What do you think about "Rust drive/fun"?

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BlackMoons    460
Looks very good, your artists are to be complimented :) as for drive... maybe some kinda objective based gameplay? (get to and destory X, pickup Y, escort Z, etc)

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