Jump to content
  • Advertisement
Sign in to follow this  
mrtie_dye

WIn32 Dialogs

This topic is 4833 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ok, lets say you have your main window with all your nice little menus and such. Clicking on one of the menu items creates a dialog. This dialog has several buttons on it you can click on. When you click on a button, you want to be able to return to the main window and do something with it, whithout destroying the dialog. In other words, you want to be able to go back and forth between them, using the dialog sort of like a toolbar. I don't know how complicated the answer to this question is, but any help would be greatly appreciated.

Share this post


Link to post
Share on other sites
Advertisement
You want to look into the function "SetWindowPos" (check out the second parameter), and you want to look up "modeless dialog boxes". You may also want to search for "z order" or "window z order" at msdn

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!