2D Textures

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1 comment, last by BloodLust666 19 years ago
Me and a few friends r looking to create an arcade style fighting game, but I don't seem to remember how to code DirectX in 2D :-P. I'm not looking to do any 3D what so ever so i'm not planning on using the IDirect3D9 COM object at all. If someone could either assist me or point me in the direction of a tutorial (that uses dx9) that would work.
-------------------------Unless specified otherwise, my questions pertain:Windows Platform (with the mindset to keep things multi-platform as possible)C++Visual Studio 2008OpenGL with SFML
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You cannot avoid using the Direct3D object if you want to use Direct3D. However you can just create an object, then a device and then use the Sprite interface to do all your rendering. It is not too tricky to get working although you will also need to have the basics of a Win32 app. in place. Notes on getting started here:http://www.toymaker.info/Games/html/getting_started.html and specifically on sprites here: http://www.toymaker.info/Games/html/sprites.html
------------------------See my games programming site at: www.toymaker.info
alright thanks, i'll look through those now :)
-------------------------Unless specified otherwise, my questions pertain:Windows Platform (with the mindset to keep things multi-platform as possible)C++Visual Studio 2008OpenGL with SFML

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