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which opengl book should i read (Superbible or beginning opengl game programming)

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hi i am newbie in opengl i want to know which book in that two books should i read (Superbible or begining opengl game programming). thanks

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I own opengl game programming, and feel it would be a good way to learn opengl, however like elmo suggested, you can get just as much out of nehe. I actually learned opengl via nehe a few years ago and later bought the book. I found it to be a good review, but it didn't really impart much additional knowledge. And both use win32 to setup the project. I'd suggest using something like GLUT, personally. It's much more straightforward (though less feature-rich).

So I'd suggest nehe and once you have a good understanding, move on to the redbook, though the only reason not to get opengl game programming would be the $50.

Good luck!

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Quote:
Original post by CyberSlag5k
the only reason not to get opengl game programming would be the $50.

Actually, Beginning OpenGL Game Programming can be had for $19.79 on Amazon

This book is a great value. The CD comes with bonus chapters from the original book, and 2 sample games. Definately a good buy.

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Oops, I was talking about "OpenGL Game Programming", not "Beginning OpenGL Game Programming". Sorry I don't know anything about that book, though I would still recommend learning via nehe, the redbook, and google.

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