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sunandshadow

pointful death

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runemaster    122
I was thinking that you could make a game in which the main character cannot die and seeks death...in the end he finally finds a way to die.This would be a very depressing kind of game, I''m sure johnnyfish would like it .
I don''t know if something like that happened in Torment, I never played that game.

Runemaster now working on Acronia : Secrets of Magic
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dwarfsoft    1229
Yeah, I am just looking for more of an expansion of thought instead of a continuation of one... that is why I look away from movies after a while.

Human traffic was an english movie - so that may be why you haven''t seen it. Basically about the Rave scene in London. Very good IMO. Very modern day and really takes you through the whole Trippy experience of acid, with a bit of sex and a few parties and some cannabis lying around. Really quite heavy stuff good movie for giving people the ''experience'' without actually affecting their health (unless it drives them to drugs I guess )

Anyway... About cencorship... I may just see the movie anyway. I can do with imposed cencorship from Philana if need be. I need some great art. Though, I think she said that it was a BAD movie because of the plot.

Other good movies that I have heard of - Being John Malkovic (sp?). Aparantly good for looking at psych problems. There is another one about a mental patient (my friend discribed this as being as close to her life story as any movie is likely to get). And another one that really is thought provoking is 13th floor (crap movie, but has some element of surprise... Except I managed to figure it out a little too soon .. Bit matrixy).

matrix was a good concept, plot wasn''t astounding, effects were... Good concept none-the-less

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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dwarfsoft    1229
quote:
Original post by runemaster

I was thinking that you could make a game in which the main character cannot die and seeks death...in the end he finally finds a way to die.This would be a very depressing kind of game, I''m sure johnnyfish would like it .
I don''t know if something like that happened in Torment, I never played that game.




That is good... A Highlander type game... Searching for the prize - an end to immortality

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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You guys are missing a great "hero dies" example.
The *true* Alien series(Alien,Aliens,Alien3..no, the new one doesn''t count)
/*SPOILER*/
The Entire series has to be viewed as one long story of how Ripley basically saw the beginning and the end of the Alien threat...i still get a little quiet and touchy at the end of Alien3 when she falls off the platform, arms out, and Bishop''s creator shouts. That had to be one of the best martyr-istic moments ever.
/*Finis*/



This RtS-Babble© has been brought to you by:
-Run_The_Shadows
-Run_The_Shadows@excite.com

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runemaster    122
Being John Malkovich was one of the best comedies I''ve seen !!!
As for the 13th floor, I LOVED it.
American Beauty was great.
Fight Club was revolutionary.
Has anyone seen the Million Dollar Hotel ? Now that''s a great movie.Too bad not a lot of ppl like Wim Wenders .

Runemaster now working on Acronia : Secrets of Magic
Add your site to my free-for-all links page !
"I feel that posts of this nature are a perversion of the internet."-johnnyfish

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dwarfsoft    1229
I agree [about Aliens trilogy]... That was an awesome effort. And the new one doesn't count... But I own them all .

And is everyone forgetting Obi-wan Kanobi? He sacrificed himself for the greater good. And what about Darth Vader? And Babylon 5? Sheridan tries to ram into the 'defence system' that is about to scorch the earth because he is out of missiles! Fortunatly, the guys that he spent the last x years fighting made up their minds and shot the thing before he hit it... Great event, he became pres

nuff babbling

-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          


Edited by - dwarfsoft on November 12, 2000 7:28:50 AM

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Nazrix    307
yeah, dwarf, American Beauty's plot was a bit on the edge I must admit. An older man falling in love w/ a teenage girl, but of course there's much more to it than that. I can see women being a bit weary about that aspect, but there's just plenty more deep things going on than just that.

I was thinking about it, and the thing I like about it is that it's not a movie that centers around plot as much as it centers around deep characterization. The plot is there, but it's more about the growth of the characters. The characters were so deep that I found myself drawing lines between events that I'm not even sure the writers intended to be drawn. The characters were just so deep and the acting really great too of course.

Being John Malkovich was absolutely great too. It was so surrealistic. I never thought of it from the perspective of psych problems. That's an interesting view.

runemaster, that would be kind of depressing, but very intersting.




"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.


Edited by - Nazrix on November 12, 2000 4:15:38 PM

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dwarfsoft    1229
Well, continuing on abuot runes idea... As I said it carries a sort of Highlander like appeal. That was an awesome movie (thought the next 2 suck ) in which each person is battling for a prize. It is really quite strange if you look at it in this aspect though - what are they fighting for? Death or Fertility... I look at it as though they seek death (seeing as they never actually produce any offspring), so why bother fighting? It would be good if you had a game like this, but make sure it doesn''t balance on too thin a strand of thread.

I think that some of this thread goes into the !NEW! Plot Elements section

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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Nazrix    307
yeah, I always thought Highlander would translate into a game so very well. It could really be incredible because of the different time periods available, the fighting to gain power (but sort of has a reason...better than your typical goblin genocide)...


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

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dwarfsoft    1229
What if there was a gain from death? What if your character advanced through death. Not permanently of course. You have your game so that there is some form of balance, the player can continue to live and it is more profitable for them to do so, and at some point the balance tips to it being more profitable to die... This is more of an idea assocciated with the multiple reality planes idea

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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Nazrix    307
hmmm...yeah, that''s pretty intersting. It would be interesting if a game were to deal w/ death in a way that is very imaginative but not mythical (like gods of the underworld or death or something). Like...what if the game started w/ the character''s death and the game delt w/ afterlife, but in a really serious way. Something that really explored death in a very deep way

Or maybe there could be the come back from the dead to get revenge on your murderers like The Crow.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

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dwarfsoft    1229
Interesting Naz... Also, I think that if you are going to benefit the character through death, they need to do so in a specific manner, and possibly in a specific location. What comes to mind is when Pug and Thomas (in one of Fiests books) go to the halls of the dead. Can''t remember why, but they saw people (who they knew who had died) there and basically to get there they had to sort of die themselves. Very interesting. But they had to go to a certain mountain and use magic to travel to such a place.

I often dream about combining Katherine Kerrs magical aspect with Raymond E. Fiests... Such a good combination of Afterlife with Magic IMO

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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Phasm11    122
Hmmm.... I''m starting to imagine a kind of... "Majora''s Mask" type game. Exactly. You''d kind of... hmm. You''d know you were going to die... =WAIT!!!= I''ve got it. okay. someone is designing a big virus; a delayed one. you were a test subject, but you got away and have to make the most difference you can before you die. You know of a machine that teleports between realities, essentially a time machine. You can go back in time as much as you like; it''s essentially working like majora''s mask. you must continually fine tune things until you can save the world...

...or even better. Ummm... The big problem is that it would practically not be worth buying if they make strategy guides...

umm... yeah. maybe I''ll post more.

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dwarfsoft    1229
That is a good idea. But disallow strategy guides to be sold. Or make paths to conclusions random enough to not be likely to reproduce... Interesting idea though

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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ahw    263
OK, first off Dwarsoft, I think you mistake Braveheart with Dragonheart in my previous post. But anyway.
I posted about this movie in another thread here, but since it fits equally well in this thread : what about Bad Lieutnant, by Abel Ferrara. From the beginning the protagonist knows that his head is wanted, and he knows death is certain. So he seeks redemption, in a desperate, dramatic way, but redemption nonetheless. And none of this lame hollywood shit (I refer to Star Wars here...)
You'd also like Trainspotting. Very interesting movie. With all the emotions of life in it. No death though, but I thought I'd mention it anyway.

The thing with purposeful death is that it also echoes as purposeful life. That the great thing in Abel Ferrara movie (Bad Lieutnant). The guy has a pointless, desperately useless life. But it's only because he is going to die in a few hours that he realises it, and decide to change that. This pressure is quite absent from games. How could you induce it. That's why I said earlier that the player should be aware that death is unavoidable. The whole point would be to do your best before you die.

any thoughts ?

ps : is it jsut me, or are you guys a bit wussies ??? I mean, what the hell is the problem with nudity in a movie. I know this is a culture thing, but even so, do you get uneasy when you look at the Venus de Milo or any other naked painting ? I jsut cant grasp how eviscerating people with a chainsaw is forbidden under 16, but seeing genitals is automatically X rated ... pfff.

HAve you ever seen Betty Blue ? I just remembered that one has a very interesting ending (I cant really tell you, it spoils all the fun). But let's say that it's really a good love story, with an attitude. And a very purposeful death at the end.

Edited by - ahw on November 17, 2000 11:16:55 AM

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In "Planescape: Torment" you are a guy that has some kind of amnesia, and every time you die you wake up again some time later (not a very long time). And the game is basically about how to break the loop and finally really die.

In "Icewind Dale" there was an NPC suicide (for the greater good). Can''t remember his name though... that priest guy at the end...




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Guest Anonymous Poster   
Guest Anonymous Poster
quote:

ps : is it jsut me, or are you guys a bit wussies ??? I mean, what the hell is the problem with nudity in a movie. I know this is a culture thing, but even so, do you get uneasy when you look at the Venus de Milo or any other naked painting ? I jsut cant grasp how eviscerating people with a chainsaw is forbidden under 16, but seeing genitals is automatically X rated ... pfff.
[/qoute]

I totally agree. It''s just so typically american (sorry ). In sweden there is a quite new film called "Tillsammans" (means "Together", not sure if it will be released internationally) made by Lukas Moodysson (the guy who made "Fucking Åmål", known internationally as "Show Me Love" or something like that). In that film they show genitals (both male and female) and it''s allowed for ages 11 and up.

Similarly with the danish move "Idioterne" (known as "The Idiots" in the USA) by Lars von Trier. In that you had actual sex scenes (kinda like in a porno, you know, you get to see the whole "penetration". Took me quite by surprise ). And that one wasn''t X-rated (but it probably would be in USA, or they would censor those parts)

You americans are too sensitive about stuff like that. A little sex in the movies never hurt anyone.

// Jesse (from Sweden)

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Guest Anonymous Poster
From www.imdb.com about "Idioterne" ("The Idiots"):

"Certification: Argentina:18 / Chile:18 / Finland:K-16 / France:-12 / Hong Kong:III / IrelandBanned) / Italy:T / New Zealand:R18 / Norway:18 / Portugal:M/16 / Spain:18 / Sweden:15 / Switzerland:18 (canton of Geneva) / Switzerland:18 (canton of Vaud) / UK:18 / USA:R "

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Nazrix    307
quote:

You americans are too sensitive about stuff like that. A little sex in the movies never hurt anyone.



yeah, it really is true. It has to do w/ all the purist and christian beliefs that are so prominent. I really do think that violence could have more of an adverse affect than seeing nudity. I can see parents keeping children away from seeing actual graphic sexual acts, but nudity is far less harmful than violence especially if the nudity is only part of the story and not the main focus of the movie.




"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.

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sunandshadow    7426
quote:
Original post by ahw

ps : is it just me, or are you guys a bit wussies ??? I mean, what the hell is the problem with nudity in a movie. I know this is a culture thing, but even so, do you get uneasy when you look at the Venus de Milo or any other naked painting ? I jsut cant grasp how eviscerating people with a chainsaw is forbidden under 16, but seeing genitals is automatically X rated ... pfff.

Edited by - ahw on November 17, 2000 11:16:55 AM


ahw: Funny story about the hentai game I''m working on (tentative title: Date with Destiny (This is funny because in the game destiny''s a space station, not a person) ).
So I walk into the local comic swap looking for a good book on how to draw anime. I notice that there''s a section of the store where they have hentai stuff - and there''s a big sign on the wall that says you have to be 21 to go in that section. So I (being 20) can draw the stuff, publish it, but not buy a copy of my own work! Aren''t tangly legal systems funny?

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dwarfsoft    1229
You''re right ahw... But Braveheart and Dragon Heart are good movies...

Anyway... Sex in film is ok, but violence isn''t yet it is rated in reverse? Hmmm... I think maybe the christian fundamentalists have a few wires crossed

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche

          

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Nazrix    307
dwarf: *LoL* There''s the strength of Christianity. People belong to it by default.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.

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dwarfsoft    1229
Not meaning to bring this off topic, but I have to say that I am ''partly christian'' by choice. Worse, I am ''partly catholic'' also by choice. The reason why I am catholic? I have already been confirmed into the catholic church. The reason why partly? I renounce any tie to the catholic church. The only reason that I am still ''partly'' is for my mothers sake. I despise the christian church for certain acts that it has carried out over the ages, particularly the catholic church.

But let me not get out of context and onto a flame battle, I think it is kind of hypocritical that christianity forced these views upon us. Especially when there are all of those reported cases of priests, um, misusing their position with ''choir boys'' (phew! I am glad I never joined the choir ). Also, I think that they don''t hate violence quite as much for the simple reason that they cause so much of it (and have caused so much over the ages).

Let this not go into petty bickering though... What can we make of all of this? Um, we could use RELIGIOUS WAR IN A GAME! Yeah! Then you could have Martyrs who will die for their cause and make their believers follow more insanely... Hehehe... that oughto be good, and the only way to win is to abolish religion and start a ''humanity'' (ie, no religion, and just a fellowship of man [and woman for that matter ]). Could be interesting, as long as it is set in the medieval period and you have castles, dragons, dwarves and elves

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche

          

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