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Nairou

Anyone ever use Pike for scripting?

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I just came across the Pike language (http://pike.ida.liu.se/). Its another script language, similar to C/C++/Java. The things I found most interesting about it were the fact that it was OOP, and that it claims to be very fast. Other than that, I don't know much about it and have never heard of anyone using it in games. Has anyone used it much? I wonder how it would fare as a game script language, though I don't know if it even has a framework for doing that.

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Never heard of it before, but it looks interesting. The first thing that strikes me is the lack of module creation guides / binding guides, which as game developers is likely to be the first thing we'll need to work on. The one guide I did find is linked here

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