Quote:Original post by zedzeek
Physics/collision detection? u could write another book about this :)
I agree with this. If the book is about OpenGL and Graphical techniques, and knowing that there are whole books out there devoted already to this subject, then Physics should just be an Appendix pointing the strenghts and weaknesses of some of the various SDK packages available (ODE, Newton, Tokamak, Novodex).
Also, Myopic Rhino, shouldnt Shadowing techniques get their own full Chapter? I feel Shadowing Techniques is a subject as avoided in technical books as Culling algorithms.
Two thumbs up for this book project. Any chance I could get mine signed? [wink]