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rzcodeman

Generice data structures

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This post contains a generic and almost important response to your generic and almost important post about generic and almost important structures.

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I expect STLPort will beat the pants of VC++6's STL.

Not nessesarily in speed, but VC++6 -- when I last used it -- didn't even put a number of its 'standard' headers in the std namespace where they should be, so I wouldn't count on it for much =/

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Original post by me22
I expect STLPort will beat the pants of VC++6's STL.

Not nessesarily in speed, but VC++6 -- when I last used it -- didn't even put a number of its 'standard' headers in the std namespace where they should be, so I wouldn't count on it for much =/

about STLPort vs. MS VC7 STL?

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I wouldn't expect there to be much difference.

Release mode is likely to be similar for most implementations.

Debug mode of STLPort is particularly slow, but that is because it provides lots of help for finding errors in usage.

Compile times may differ between implementations though.

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Original post by smart_idiot
This post contains a generic and almost important response to your generic and almost important post about generic and almost important structures.
Yeah I almost second that.[lol]

I suspect he meant to write "all, most-important, structures".

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