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gdi+

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Quote:
Original post by phil67rpg
is it a good idea to learn how to use gdi+ with c#


Depends on what you want to do, but probably not. DirectX or OpenGL aren't that much more difficult, and will provide bigger, better, beefier goodness. SDL I hear is even less difficult than the other two API's and still more full featured than gdi/gdi+.

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I thought System.Drawing.* was an abstraction of GDI+? I'm not sure I see the point of working with the API at a lower level.

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