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More PBuffer woes, ATI related

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I'm getting gl Errors on an ATI card when I try to use glSetInvariantEXT in a pBuffer context. The gl error it returns is invalid operation. Right before this I set glClearColor with no errors, so I'm sure this is the GL call that's returning an error. This works fine on an Nvidia card. Does anyone know about certain operations that you can't use while in a PBuffer's context? Are their limitations for operations while in a PBuffer context? I've heard that there are but I have not found out what they are. Thanks a bunch! -Marv

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