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My .NET game -Quattro

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I have just finished my first irrlicht game - Quattro - which is basically a Lumines clone that I created in two months. The blocks are completely skinnable and the music is customizable too by placing your music in the music directory (plays in alphabetical order). Main screen: Single player: Different Skin: Multiplayer: Download it here: It requires Managed DirectX 9.0 and the .NET framework v1.1 and you can download these at Microsoft's website. Comments or suggestions are welcome.

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