[.net] Sending Information Over the Internet?
Im using C# and want to know the best way to find out the best way for 2 programs to communicate over the internet.
I know direct play has been deprecated, I was wondering if anyone had any other freebie libaries / tutorials on writing game client / server stuff? (May be that is what original poster was going for?)
If it's just sending simple text, open up a TCP/IP Socket connection between the two programs and wrap a NetworkStream around the connections.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement