C++ vs C# for 3D visualization application
Hello,
I am working on Windows and have experience in both C++ and C#. In my opinion C# is better than C++ when it comes to programming time, errors etc.
This is why I want to use C# for a 3D visualization applicatoin. It is not a game, but supposed to be used for the offshore industry, visualizing the bottom of the sea etc.
What I want is a high-level API for programming 3D, and currently I am looking at Coin3D (http://www.coin3d.org), but it only supports unmanaged C++.
Are there other high-level API that are suited for C#?
Or would you recommend using C++ instead, and some other high-level library?
Thanks,
Torbjørn
Quote:Original post by SumDude
Managed Direct3D?
Thanks, but isn't Direct3D pretty low level? -There aren't very many high level functions, are there?
Quote:Original post by the Speed Bump
I haven't tried Axiom personally, but it may be what you're after.
Thanks. Looks nice, but it also looks like it's only 1 person developing this engine. That is a little frightening. The application if for commercial use, and so I cannot afford that the 3D library/engine would stop being developed because this 1 person suddenly decides to do something completely other than developing his engine...
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