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ShmeeBegek

Clipping bitmap operations (glBitmap)

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I am using wglUseFontBitmaps to generate display lists which then contain calls to glBitmap in order to display text. This works well except that I can't seem to figure out any way to clip this inside of a given rectangle (glScissor obviously does not work), any ideas on this? (Beyond just trying to work around it) Thanks, ~SPH

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glScissor didn't seem to be working on Raster Ops., perhaps I was doing something wrong. I already rewrote my GUI code to use texture mapped fonts... so at this point this is just a matter of curiosity.

I'll play with it some more, Thanks, ~SPH

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