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y2kiah

VS.NET 2002 to VS.NET 2003 upgrade problems

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I switched from Visual Studio .NET 2002 to Visual Studio .NET 2003, converted my project, compiled, and now my beautiful engine does not display a thing, all I get is a black screen. No crash, no exceptions, just doesn't render. has anyone else had a problem like this?

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Are you in debug or release mode?

All I can say is step through the code. Make sure OpenGL and the window are being initialized correctly. 2003 is different, it will compile things differently. Especially if in release mode, you might not be initializing a variable or something that triggers something wrong when 2003 compiles it that 2002 happened to handle.

Just a guess.

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both release and debug modes do the same thing. They are being initialized correctly, done it the same way 1000 times. This same code survived an upgrade from VC++ 6.0 to .NET 2002, and I doubt there is a more drastic change when converting to 2003. It might have something to do with GLEW, I just started using it a little while ago. I ran through the compiler options to see if everything converted but maybe I missed something.

Any other ideas?

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I don't know if this will help but you can try creating a new project from scratch rather than converting your old project.

I remember I had to do stuff like that with VC6 after I installed the latest Platform SDK. My old project would seem just fine but it really wasn't. A brand new project did the trick.

I hope you get it to work.

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