Advertisement Jump to content
Sign in to follow this  
Stompy9999

How is SDL_net?

This topic is 4989 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I just want to know how good SDL_net is, and what are it's capabilites? I've been thinking of using SDL_net for awhile, but never got around to it. Also, can anyone tell me where I could find some good SDL_net tutorials? Thanks in advance!

Share this post


Link to post
Share on other sites
Advertisement
sdl_net is basically nothing more than a thin wrapper for platform-dependent socket stuff. meaning that it won't help you at all with your game-related tasks such as player management, opening a game session and all that.

I'd still recommend it over using plain winsock though. your code will be much more portable and easier to integrate into an existing SDL game.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!