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Hello, My questions is connected to using gluUnproject with multiple viewports. I understand how to use this function with a single one but multpile viewports don't give me the expected result. Say I have two viewports dividing the window ( 0 ,0 , winw >> 1, winh ) and ( winw >> 1, 0, winw >> 1, winh ). Each of these have different views of thesame object (meaning different modelview matrices ) Can someone give me some advice (pseudocode) how to deal with this type of window. Thank you FimDan

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