Jump to content
  • Advertisement
Sign in to follow this  
silverphyre673

Get PROPER hinstance

This topic is 4762 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I need to get the hInstance used in a DialogBox function call within the CALLBACK procedure for the dialog box. How can I do this? [Edited by - silverphyre673 on May 14, 2005 7:27:02 PM]

Share this post


Link to post
Share on other sites
Advertisement
Call GetModuleHandle(NULL) in the callback routine; this returns a handle to the instance of the calling process i.e.

HINSTANCE hMyInstance = (HINSTANCE)GetModuleHandle(NULL);

Adam

Share this post


Link to post
Share on other sites
Actually, new problem: I need to call a dialog box from within a dialog box, and the above turned out to not be what I needed. What should I do instead? Thanks.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!