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How to use force feedback in OpenGL

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Hi, i'm a student from Majorca, Spain. I'm programing a racing car's game and i want to know how i can implement the force feedback sensations for a generic weel. If someone can help me, please, tip here or send an e-mail on jordiroig_at_gmail.com. Tanks a lot.

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Force feedback is something that you will only be able to do with DirectInput. OpenGL is just a graphics api and provides no means of doing anything other than graphics stuff. So you might want to head over to the DirectX forum and inquire about that there (if this post isn't moved). Till then take a look at some of the resources on MSDN about Force Feedback. You will have to use Direct Input if oyu want this effect. That's about all I have to offer, I've never used it before. Good luck!

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