Advertisement Jump to content
Sign in to follow this  
NumberXaero

confirm TGA pixel format

This topic is 5000 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Can someone confirm the in file layout of a pixel for 24/32 bit TGA for me. I think 24bit images are BGR and 32bit is BGRA. Ex If you read in a 32bit image, the data would look like this BGRABGRABGRA... (each BGRA is a pixel and each of B G R and A are a byte). Is that right? Im getting some strange colors in my images that I need to sort out.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!