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H-Anim

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Hello, I want to build a library to animate a 3D-man : I think the main class should have very few methods : A Render(double x,double y, double z) method that should render my character on screen, A MoveArtculation(int num_articulation,double angle) method that should say : "now the right knee of the man is fold." A SetSkin(...) method that should define the textures associated, the dimensions of members, etc.... The goal is to make a 3D man dancing, doing judo, or be moved like a puppet, without using 3DSMAX or Maya. For the skeletton, I have no problemes, but it is very hard for skinning... Can anyone can send me links, or explainations, or tips to help me ? (sorry for the bad english, this is not my own language...)

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