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I'm trying to integrate a menu, using Opengl to a game i play. Basically i want it to be a small box in the left side which has tick boxs or something on it. (eg Tickbox for crosshair, HUD, FPS) How can i go about drawing a menu. A friend said via glViewport Thanks in advance

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that would be about it. I know how to draw the menu (well i think i do now) its just a question of linking it, how could i go about doing that? here are some snippets of how i think it should be adapted.

What would i have to put in my main.cpp to get this function to work? can you draw boxes with texCoordPointer? if so would what do i need to call? lol


thanks in advance again.

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