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FlyingDemon

Composite Objects With ODE

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I know that their documents say to attach objects to the same body, but im lost. I've tried to do that while keeping a parent-child relationship, and my objects either dissapear or blow up. Connecting them with fixed joints, means having internal contact points, not what I want. Can some one help me out with just how to connect two bodies together without yeilding internal contact points? I'm not asking for a parent child relationships stuff just the simple body-body compsite object part.

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Guest Anonymous Poster
As the doc says, you must set the same body to all the geoms of your object...
And use a GeomTransform object for each geom in order to put it relatively to the body. Look for "10.7.7. Geometry Transform Class" in the doc...

Good Luck!

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Wow, that posted twice.

"As the doc says, you must set the same body to all the geoms of your object..."

I did that, except all but one of my objects dissapear.

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The ode test_boxstack contains composite objects - if I used ODE I'd look at the source code for that...

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