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ZedFx

One For C++ Template Gurus

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A quick one for you template gurus, cast your eyes over the following...

template <typename T> class Test
{	
	private:
	
	// private members here
	
	public:
	
	Test(void);
	~Test(void);
	Test(const Test<T> & a);
	Test<T> & operator =(const Test<T> & a);
	
	T & Func1(const T & Item);
	T & Func2(const Test<T> & a);
	
};

template <typename T> Test<T>::Test(void)
{

}

template <typename T> Test<T>::~Test(void)
{

}

template <typename T> Test<T>::Test(const Test<T> & a)
{

}

template <typename T> Test<T> & Test<T>::operator =(const Test<T> & a)
{

}

template <typename T> T & Test<T>::Func1(const T & Item)
{

}

template <typename T> T & Test<T>::Func2(const Test<T> & a)
{

}



Can you spot any syntax errors, general errors, compiler errors, or any sort of implicit or explicit error! If there are any problems can you advise me of the best programming practice.

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Quote:

Can you spot any syntax errors


build - 0 error(s), 0 warning(s)

that's what compilers are for.

Quote:

general errors, compiler errors, or any sort of implicit or explicit error!

If there are any problems can you advise me of the best programming practice.

Be carefull to put the implementation in the header file. I prefer to put the implementation inside the class declaration, but that is a matter of taste.

Oh, and the naming of the parameters is inconsistent, "a" and "Item", choose a style and stick with it.

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Haha! thankyou for pointing out the blatantly obvious, it was just an example after all.

A simple yes would have sufficed to say its fine, but thanks for your responses.

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