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Mardigin

OpenGL OpenGL Programmers Guide 4th or 5th edition?[SOLVED]

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I am currently in University and this summer I am hoping to learn as much as I can about programming with OpenGL. Everywhere I read people are recommending the OpenGL Programming Guide (4th edition) <http://www.gamedev.net/columns/books/bookdetails.asp?productid=24>, however OpenGL Programming Guide (5th edition) <http://www.bookpool.com/sm/0321335732> is due out in July. I don't want to wait until July to start digging into OpenGL. I have been working through various tutorials on the net, but I am eager to get my hands on the "Guide" because it is so highly regarded. Is the fourth edition that out dated? Would I be fine using the 4th edition and giving the 5th edition a pass? Or is it worth while holding off for the 5th edition. I realize that a lot of people will not see what the big deal is to wait until July, but I only have 4 months off to really enjoy learning OpenGL and then I am back to the rat race at the U. Any advice or insight is appreciated. Mardigin. [Edited by - Mardigin on May 22, 2005 10:45:56 AM]

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What can i say 'bout all this...If you want to start OGL it would be EVEN enough to buy 3d edition, next 4th and 5th include new tecniques, but i'm strongly sure you won't use them until you get some expierence with easyer staffs. So if really want to start working buy 4th edition without any hesitation, it covers ALL you need now and will be needing in nearest future.

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