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wangzhi0417

OpenGL 3DS/MAX Key Frame Animation In OpenGL

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Hello everyone! I want to do the following: - Import .MAX/.3DS file along with all its animation details - To play certain frames on some keyboard/mouse event. For eg. if I press 'J' the 3D model should play jump animation which can be from frame 25-50! - I am using OpenGL I don't know if it is done in similar way while creating event based game animations? Please Guide me! Best Regards,

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http://www.gamedev.net/community/forums/images/icons/icon8.gif
http://www.gamedev.net/community/forums/images/icons/icon8.gif3ds file format full specs are not available for free so you shall waste
your time while trying the available loaders and reading available specs for this
format i guess you make your own format and parse it if you know the theory
about this it will be so easy and fast...

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