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Sfpiano

DX Bezier patch examples

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I've found quite a few examples of how to render bezier patches in OGL, but noen so far in DirectX.(Why is this?...) Does anyone know of any DX examples?

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on my website I've a tutorial with source code for this topic
http://www.robydx.altervista.org/DirectX9/Direct3D9Less46.htm

my website is
robydx.135.it

it's in italian and in vb.net, I'hope can help you

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