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kRogue

SDL + Xwindows

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Hi folks, Want to ask the following to SDL gurus: if I am using SDL in X windows, how do I go about getting the folowing X-window structures: Display, GLXFBConfig, specifially I want to get the "GLXContext" and "Display" structures that are used in the glx calls glXCreatePbuffer, glXMakeCurrent, ect) for doing pixel buffers in openGL with SDL... also, does any know where some docs are on the glX calls? [man does not have anything for me on my system] Best Regards

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