Jump to content
  • Advertisement
Sign in to follow this  
Hermes

Loading animation

This topic is 4835 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Please i need some good resources on how to load animation from 3dsMax (ASE or 3DS)keyframes and stuff (I ve been very static since now ;)) THX

Share this post


Link to post
Share on other sites
Advertisement
In my game im currently using the .x format, because loading it into d3dxmesh is allready implemented in d3dx. the big flaw of .x is that its impossible to find a good exporter. the one provided by directx doesnt work too good with skined animatoins, and neither does the panda exporter. but for simple keyframing it migth be worth a try.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!