msvcp60d.dll

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3 comments, last by Scoob Droolins 18 years, 10 months ago
My play-around engine that I work on requires this DLL file (msvcp60d.dll) to be on the machine. Is there anyway I can make it so this file is not required? I tried googling it, but I couldn't find much of what it actually does in terms of unlinking it. Thanks in advance, Bobo the Clown
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I think that may be one of the debug runtimes. Try recompiling in Release mode?
If I'm correct, when he compiles it in Release mode, it'll ask him for "msvcp60.dll"..., the same thing happens to me using VC++ 7 with allegro..., the file is "msvcp70.dll"...

Haora
what version of MSVC are you using? you will need msvcp71.dll if you have 2003, 70 for 2002 and 60 for VC++ 6.0.. Just mess around with your linker input so your working with the correct one
moe.ron
In vc6.0, go to Project/Settings/C/C++/Code Generation, in the Use RuntimeLibrary box, pick something non-debug like Single-Threaded instead of Debug Single Threaded.

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